Academic Bowl Scoring System 2009-2010
dated 10/20/08
Awarding of "Tournament Points" |
|
Two-Team Matches |
Tournament Points Awarded |
1st place |
2 |
1st place tie |
1.5 |
2nd place |
1 |
Three-Team Matches |
Tournament Points Awarded |
1st place |
3 |
1st place two-way tie |
2.5 |
1st place three-way tie |
2 |
2nd place (beating one team) |
2 |
2nd place two-way tie |
1.5 |
3rd place (or if 2 are tied for first) |
1 |
Teams play in both two-team matches and three-team matches and are awarded "tournament points" according to their rank in the match. Each match is in two parts: Table Activities and On Stage Buzzer Rounds. The winner of the match is the team with the highest combined score from these two parts. The winner of the tournament is the team with the most tournament points. If a match is canceled or interrupted and is unable to be rescheduled, a ruling will be made regarding the points to be awarded, if warranted.
Two-Team Match: A total of 3 tournament points will be awarded.
The team with the higher score gets 2 tournament points. The other team gets 1 tournament point.
Three-Team Match: A total of 6 tournament points will be awarded
The team with the highest score gets 3 tournament points. The team with the next highest score gets 2 tournament points. The other team gets 1 tournament point.
Note: This system was introduced in the 2006-2007 season and approved by the advisors on October 19, 2006. The nomenclature was changed from "match points" to "tournament points" on October 20, 2008.
Academic Bowl Question Formats
On-Stage Section
These are some of the question formats which have been used in the tournament. Many of these will be used this year.
| Question/Value/Skills | Who answers? | Explanation |
|---|---|---|
| TOSS-UP: 1 point Press buzzer Recall, Reason, Compute, Speed | First player on either side to buzz (player's light goes on and locks out all others). Answer within 3 seconds after buzz.* | Buzzing stops the question and any talking or conferring. Your answer is your first answer unless you immediately correct yourself in the middle of giving your answer (without receiving any help). If missed, Question is repeated in full (if requested), other side confers quickly and the first to buzz answers for the team. No conferring after buzzing in. Answer within 3 seconds after buzz.* If missed again, question might be rephrased and asked again as a new toss-up question, or asked later. Pay attention to questions missed in earlier rounds. |
| SPELLING TOSS-UP: 1 - 2 - 3 points at QM's discretion Press buzzer | First player on either side to buzz. SAY the word, SPELL the word, SAY the word again. | Saying word at beginning tells QM you are spelling the right word. *Quick corrections are usually allowed (a time limit may be enforced). Speak loudly and clearly. Saying word at end locks in your answer. May use scrap paper but not allowed to read from it. Answer given orally. If missed, Other side may confer quickly. Whoever buzzes answers. If missed again, we go back to the first side and the value of the question increases 1 pt. *Continue in this manner until someone gets it. |
| DECOY MULTIPLE CHOICE: 3-2-1 points = Explain, Persuade | Co-captains after conferring with teammates. Answer within 5 seconds.* Decoy answers are prepared during problem solving time. | One side chooses correct answer from 4 choices provided by other side, 3 of which are decoys. Answers could be word definitions, names, places, objects, explanation of events, numerical values, dates, etc. Answers are written out, and read aloud by other side. Alternate sides. Got it on first try: 3 pts., 2nd try: 2 pts., 3rd try:;1 pt. Didn't get it in 3 tries: 0 pt. Points go to side that attempts the answer. |
| SEQUENCE: 1-2 points Four-in-a-row: 2 Three-in-a row: 1 (Use Cards) Stand Up Analyze | All six players from each side play at same time. Complete within 15 seconds.* | Two players establish the beginning and end of the sequence(least to most, earliest to most recent) by standing at either end of the table. Other four place themselves in between them in order, holding cards so all can see. If no one gets it, try again to get the 2 points. You may eliminate one card on the second try to make it easier, and earn 1 point if correct. |
| TRUE/FALSE: 1 point Hold up card | Co-captains give answer for team. Answer within 3 seconds.* | Hold up either true or false card when prompted. 1 point if correct. All squads can win. If missed, go to next question. |
| MULTIPLE CHOICE: 1 point Hold up card or write on White Board | Co-captains give answer for team. Answer within 5 seconds.* | Hold up letter of correct answer when prompted. 1 point if correct. All squads can win. If missed, go to next question. |
| DOUBLE SIDED: 1 point (2-way matches only) |
First player on either side to buzz (wait until you see the other side) | Each squad views a different side of a two sided paper held by the quizmaster. The question has two answers. When the quizmaster turns the paper over to review the other side, be the first one to get both solutions. |
| CLOSER WINS: 2 or 1 point WHITE BOARD Estimate | Co-captains after conferring with teammates. Tell the quizmaster when you have an answer. You may not change it after that point | If your answer is correct, 2 points. If your answer is closer than the other side's, 1 point. "Correct" might be defined to be within a prescribed range. If equally close, both sides get 1 point. If both sides are correct, both get 2 points. Time limit. One side will always get points. Examples: "Within 10 feet, what is the height of the Washington Monument?" "In what year did this country declare its independence from Britain?" |
Problem Solving Section
Listed below are some examples of questions done by the squads at tables before we go onto the stage. These have open-ended solutions and are scored by ranking.
Scoring for all ranked questions: See below three boxes
| Question | Explanation |
Construction Projects |
Some of the squad members will build an object out of the materials provided to achieve some purpose: to be the tallest, to roll the farthest, to be the strongest, etc. |
| Word Multiplication | Some of the squad members work to create scrabble like clusters of words out of given letters whose lengths when multiplied together achieve the highest raw score. |
| Messenger/ Observer Projects |
Taking various roles, some of the squad members will try to recreate what one squad member observes, hears or reads. |
| Scoring for Ranked Questions (revised 12/1/06) | |
| RANKING FOR THREE TEAM MATCHES: First place: 14 points, Second place: 13 points, Third place: 12 points… Twelfth place: 3 points. Did not finish (nothing to measure): 1 point | |
| RANKING FOR TWO TEAM MATCHES: First place: 10 points, Second place: 9 points, Third place: 8 points… Eighth place: 3 points, Did not finish (nothing to measure): 1 point | |
| RANKING TIES: In a 2 team match, for ranked problems, assuming that no squad gets a 1, a total of 52 points will be awarded (10+9+8+7+6+5+4+3). If there are ties, points are adjusted accordingly. For example, if 4 squads happen to tie for first place, then the points that would have been awarded to the top 4 squads (10+9+8+7) will be distributed among each squad equally (8.5 points). Or if three squads are tied for last place, the points for last, next to last, and third to last (3+4+5) will be distributed equally and each will receive 4 points. Likewise, in a 3 team match, if 2 squads tie for first, the points for first (14) and second (13) will be distributed equally and each will received 13.5 points. If 2 squads tie for first and 7 squads tie for second, then each tied for second will receive 9 points (12+11+10+9+8+7+6)/7 = 9 points. | |
Page Last modified: January 22 2010 23:11:44.